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Update 1: Ostaria has a name

The app's Battle screen, with Varkani camps and other lords to attack.

A few weeks ago, Varkan was just an idea: a game like the browser games of the 2000s, the kind where you attacked other players to steal their gold, but made for your phone, and for people who have three minutes a day instead of three hours.

Here's what exists today:

What I learned: one small rule changes who wins. Losing to a Varkani camp used to cost nothing, so attacking without thinking paid off. Now losing costs weapons, and the simulator showed that only the most aggressive players pay that price: the careful ones never lose to a camp.

What's next: opening a closed alpha for a few real players, through TestFlight. I want to see how the game plays when the attacker is a person and not a bot.

— Rob

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